Second Life Build Prim
Object Selection and Linking
Selection
Selecting objects is a major process in building. Here we will detail ways to select objects. While in editing mode:
- Click to select a single object.
- Shift-click to select or deselect multiple objects.
- Drag a rectangle to select all things in the rectangle.
- Shift-drag a rectangle to select/deselect all things in a rectangle.
In addition, several other modes help you in your selection process. Here's what the top few Tools menu's items mean:
- Select Only My Objects: useful when you drag across a rectangle to select objects that are close together. Sometimes you'll also select the land in the background, which you don't want.
- Select Only Movable Objects: usually you don't want to select objects that you've locked.
- Select By Surrounding: If on, then when you draw a rectangle to select, you must completely cover the prim. If off, any prim partially covered by the selection rectangle will be selected.
- Show Hidden Selection: If on, then when using a drawing-rectangle method to select objects, the smaller objects hidden behind a larger object will be shown.
- Show Light Radius for Select: Draws a colored-sphere when your object is a light source. (“light” can be turned on in the Features tab.)
- Show Selection Beam: Draws a dotted beam from your avatar to the selected object.
Reference: http://wiki.secondlife.com/wiki/Object_Selection_Test
Linking
Complex shapes are build by putting together primitive shapes. (similar to building thing using toy-blocks) You can “link” two or more prims, and they become as one object.
To link 2 or more prims, select them first, then use the menu [Tools ▸ Link].
Two items very far apart (e.g. 10 meters) cannot be linked together.
When you have linked many object, and you just want to edit one of the object, you don't have to unlinke them all to do it. To edit just one prim of a linked object, select the linked object first, then check the box Edit Linked Parts, then click on the prim you want to edit.
Making A Copy of a Object
While in editing mode, hold down shift and drag the position arrows will duplicate the object.
Alternatively, use the menu Edit:Duplicate. (Ctrl+D)
Another way to make copy is to have a object selected, then in the Create mode's window, select the checkbox “Copy Selection”. Once selected, clicking somewhere in-world will rez a copy of the selected object.
If the “Center Copy” is also checked, then clicking on a face of the selected object will rez a copy side-to-side to the original. This is a very handy feature. (but if you click somewhere else in-world, it will create a copy at a weird position (i do not understand what's the position).
The “Rotate Copy” checkbox does not do anything.