// This script is from http://xahlee.org/sl/ . // Copyright © 2007 Xah Lee. // Permission is granted for use or modification provided this note is intact. // Particle that simulates a single firework burst partyOn(){ llParticleSystem([ PSYS_SRC_PATTERN, PSYS_SRC_PATTERN_EXPLODE, PSYS_SRC_MAX_AGE, 0., PSYS_PART_MAX_AGE, 9., PSYS_SRC_BURST_RATE, 20., PSYS_SRC_BURST_PART_COUNT, 500, PSYS_SRC_BURST_RADIUS, .1, PSYS_SRC_BURST_SPEED_MIN, 3., PSYS_SRC_BURST_SPEED_MAX, 3., PSYS_SRC_ACCEL, <0.0,0.0,-0.8>, PSYS_PART_START_COLOR, <246,38,9>/255., PSYS_PART_END_COLOR, <246,38,9>/255, PSYS_PART_START_ALPHA, 0.9, PSYS_PART_END_ALPHA, 0.0, PSYS_PART_START_SCALE, <.3,.3,0>, PSYS_PART_END_SCALE, <.1,.1,0>, PSYS_PART_FLAGS , 0 | PSYS_PART_EMISSIVE_MASK | PSYS_PART_INTERP_COLOR_MASK | PSYS_PART_INTERP_SCALE_MASK | PSYS_PART_FOLLOW_VELOCITY_MASK //| PSYS_PART_WIND_MASK ]); } default { state_entry() { partyOn(); } }